Multiplication+and+Division+Fact+Fluency


 * Sequence for Teaching Multiplication Facts**

Student shuffle the cards and select one. Students show the fact by creating jumps ion the number line. Students record the multiplication equation. || || of each ring. Students multiply each number by the fact they are practicing and record the products outside each ring section. ||  || they want to keep their product or toss it. Products are recorded in the appropriate column of their score sheet. Players only spin 10 times. After 5 products are recorded in the keep column, the products are added to find the player's total score. The player with the highest score wins. || || from the deck. That player outlines an area model representation of the fact on his grid, labeling it with the fact. Players take turns pulling cards and drawing area models until a player cannot fit a model on his grid for 3 consecutive turns. The player able to fit the most models on his grid wins. || ||
 * Games to Play for Multiplication**
 * Note:** The blackline masters are Word documents. Revise the numbers and directions so that they apply to the math facts you are studying.
 * **Game** || **How to Play** || **Blackline Master** ||
 * **Fact Card Jump** || Give students a set of cards with the facts they are practicing.
 * **Math Fact Ring** || Students record the numbers 1-10 in random order in sections
 * **Keep It Toss It** || Students spin the spinner and multiply the result. They decide if
 * **Multi-Models** || Players begin with a blank grid. One player pulls a fact card
 * **Rolling for Doubles**

and multiply by 10 or double it, depending on the game. Record the equation. After three rolls, each player finds the sum. The student with the largest sum wins the round. || || open spot you must first tell the product of that spot. || || Take turns spinning the spinner and multiplying the number by 5. Find a space on the board with that product and place your counter or chip on it. The first player to make the corners of a square wins. || || to greatest order on the number line. If your product doesn’t fit on your number line you lose your turn The first player to fill his or her number line wins. || ||  Take turns spinning the spinner and multiplying the number by 6.  Take a card that matches the product.  If there are no matching cards left in the pile, the player loses his or her turn.  The player with the most cards at the end wins. || || Cover the product in any one place on the game board. If the product is already covered everywhere it appears, you lose that turn. Take turns until someone gets three in a row (vertically, horizontally, or diagonally). || || The player closest to 70 wins the round. The first player to win 2 rounds wins the game. || || The number cards are shuffled and placed facedown in a stack. A player turns the top card and multiplies by 9. He then turns over a Conditions card. If the product meets the condition of the the turned over card, the player keeps the Conditions card. If the product does not meet the condition, it is his opponent's turn. The player with the most Condition cards at the end of the game wins. || || They then take turns pulling number cards and multiplying the number by the focus fact. Players can cross out any of the numbers that match the problem. || || Take turns pulling a number card from the deck and multiplying the number by 9. Write the product in the correct space on your game board. The first player to complete a column or row wins. || ||
 * Top Ten** || Students use a 1-6 number cube and a recording sheet. Students roll
 * **Math Checkers** || //Math Checkers// is played like regular checkers. To move to an
 * **Corners** || Spin to see who goes first. The lowest number goes first.
 * **All Lined Up** || Place the product on the number line. Products must be in least
 * **Capture** ||  Spread the //Capture// cards out with the numbers facing up.
 * **Spinning Facts** || Spin the spinner twice and multiply the two digits to find the product.
 * **Target 70** || Spin and multiply by 7 to get 3 products. Record them.Add any 2 of the products to get a sum close to 70.
 * **Condition** || Students spread Condition cards out on the desk, facedown.
 * **Bingo** || Students record numbers that are multiples of the fact being studied.
 * **Nine Cross** || Shuffle 2 sets of number cards and place them in a pile, facedown.

earn. After each new spin, add your points to your total. Keep track of your points by placing a marker on the correct spot on the hundred chart. The first player to get exactly 100 points wins. || || If the quotient is on a space that is above, below, next to, or diagonal to yours, you may move to it. If not, you lose your turn. Take turns spinning and moving toward the shaded 8 space, which is the FINISH. To land on the finish space, you must spin a division fact with the quotient of 8. The first player to land on the finish wins. || || Shuffle the deck(s) of ÷7 fact cards and place them in a stack, facedown.  Take turns pulling a fact card. If the quotient matches one of your //Eliminate Ten// cards, turn it over or take it away.  The first player to turn over all of his or her cards wins. || || the quotients to get a sum close to 7. The player closest to 7 wins the round. The first player to win 2 rounds wins the game. || || quotient on the ratio table. The first player to complete the table wins. || ||
 * Games for Division**
 * **Game** || **How to Play** || **Blackline Master** ||
 * **Divide and Go** || Spin the spinner and divide by 5. The quotient is the amount of points you
 * **Spaces** || All players begin with their chips on START. Spin the spinner to find a quotient.
 * **Eliminate Ten** || Spread out one set of //Eliminate Ten// cards (1–10) in front of you, faceup. 
 * **Target 7** || Spin and divide by 7 to find 3 quotients. Record them.Add any 2 of
 * **Ratio Race** || Take turns spinning the spinner. Divide the number by 6. Record the

||  ||
 * Resources**
 * **Resource** || **How to Use Them** || **Blackline Masters** ||
 * **Triangle Fact Cards** ||  || [[file:x1TriFactCard.doc]] [[file:x2 Tri Fact Card.doc]]
 * **Multiplication and**
 * Division Fact Cards** ||  || [[file:multiplication and division 0 Fact Card.doc]] [[file:multiplication and division 1 Fact Card.doc]] [[file:multiplication and division 2 Fact Card.doc]]
 * **Multiplication and**
 * Division Fact Checks** ||  || [[file:multiplication and division 1 Fact Check.doc]] [[file:multiplication and division 2 Fact Check.doc]] [[file:multiplication and division 3 Fact Check.doc]]





|| students record their data to chart their own progress. Have students create a log of the number of facts completed. ||  || Parents can be enlisted in playing games to build fluency at home. || ||
 * **Monitor Progress** || Each time students complete a fact check have
 * Parent Involvement || Revise this letter to fit your circumstances.